Xentharyl Studio
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The House
THIS HOUSE EXISTS BETWEEN DIMENSIONS.
A young boy’s home is dragged into a place where it shouldn’t have. Trapped inside a shifting house surrounded by a dead forest, he must survive against entities that shouldn’t exist while uncovering the truth behind the night when everything changed.

In development
Latest compiled configuration files are live and verified secure for distribution.
ENVIRONMENT ARCHIVES
Explore visual previews and concept captures from our gothic puzzle environment. Click to expand.

DEAD FOREST
The forest surrounding the house changes throughout the night. Some paths do not remain the same twice.

THE HOUSE
Certain parts of the house appear altered after each encounter.

SAFE ZONE
The bed delays detection. It does not stop it.

CONTAMINATION
Some things inside the house no longer follow familiar rules.

SURVIVAL PARAMETERS
Every cycle inside the house becomes more unstable. Players must avoid detection while surviving against entities that react to movement, timing, sound, and awareness.
Development Chronology logs
Beta Program Pending
Beta applications for The House will open soon. Sign up for studio announcements to be notified when testing slots become available.